Android App: Whack the Minion!

(NB: Sorry. I haven't been able to upload this to the Google Play Store. This is what I got in reply: "After review, Whack the Minion, has been suspended and removed from Google Play as a policy strike because it violates the impersonation policy." Damn the minion. I should have chosen "google, the minion moron" instead...)
import java.awt.Color;
import java.awt.Font;
import java.awt.Image;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingConstants;
import javax.swing.border.EmptyBorder;
public class Game extends JFrame{
private JPanel panel;
private JLabel[] holes = new JLabel[16];
private int[] board = new int[16];
private int score = 0;
private void pressedButton(int id){
int val = board[id];
//if val is 1 = mole
//if val is 0 = empty hole
}else{ //val==0
lblScore.setText("Score: " + score); //update the score
If you're into trying new things or/and have kids, read on.